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blah

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MOD files will render out as they were designed, we only provide control to set the overall playback speed via Sound::setMusicSpeed and the individual subchannel volumes via Sound::setMusicChannelVolume.

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blah

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You can make a stereo sound mono in FMOD Ex by using setSpeakerLevels, something like:

[code:2zcba15o]
float levels[] = { 0.5f, 0.5f };

channel->setSpeakerLevels(FMOD_SPEAKER_FRONT_LEFT, levels, 2);
channel->setSpeakerLevels(FMOD_SPEAKER_FRONT_RIGHT, levels, 2);
[/code:2zcba15o]

This will take the stereo output from the MOD, make it the same in the left and right speakers.

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blah

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If you use FMOD_ACCURATETIME it will prescan the MOD file during createSound and calculate its correct length. It should stop once the end is reached.

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