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I know on the whole FMOD is not thread safe, but I was wondering if DSP::setActive() was?

If it is just setting a flag on or off I would suspect it could be.

If not I need to write a whole bunch of code to make sure it gets called in the one main thread.

Thanks

Jim

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Hi Jim,
Yes it is thread safe as long as you dont try to call that function while it is being released for example.

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