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Hello There,

I can’t listen to my events using my reverb definitions from de reverb defs window, without building and opening the .fev in the event player.
I have connected through the profiler and I can see my events are not being processed through the reverb component. 👿

In FMod 3 it was just activating the reverb and play the event, but the same dos not apply to Fmod 2010.
My current version is 4.32.02.

What am I doing wrong?
Does anyone know how to do it, without building?

Thanks in advance,
Jean

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Hey Martin,

Yes, they’re alredy set o 3D.

Forgot to say I’m using the mac version.
I think this is a mac related bug, testing in windows all seemed to work properly.

Thanks man.

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Are the Events in question set to 3D Mode?

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I was going to say it works ok in windows, we’ll check if it is working or not in mac. Is this for mac?

Check your wet/dry mix in the 3d event property sheet.
I can press the play button in the reverb screen and hear it on 3d events in my project without a problem.

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I’m having the same problem. I can hear 2D sounds with reverb, but no such luck with 3D. Why? What am I missing?

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