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I’m reading through the documentation and did a search on the forums but can’t really find an answer for this.

So the FMOD music system doesn’t utilize the FMOD event system, correct?

Here’s the situation:
I have ambient drones, exploratory level music, and "you’re in danger" fight music.
Those will be hooked up in the FMOD Music system and set to transition via an intensity parameter.
Here’s what I can’t find. They’ll all be stereo music files but I want the drones to only play in the rear speakers, the exploratory music to be L/R only, and the fight music to be L/R/LS/RS. How/where can I set those parameters? I’d love to be able to set event properties for each type of music then bring those into the music system for FMOD to reference but it doesn’t work that way.

Maybe I’m missing something but not sure. Can anyone help?
Any help is appreciated.

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Can someone help me out with this question please?

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