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Hi, I’m working on a game that uses FMOD as a sound library. The problem is that the game crashes in the FMOD module when the G35 headset is plugged in. I’m not using any special FMOD features though. The issue is not new, but I didn’t find any info about it in the forum. If someone know something about it, please share it. Thanks.

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Can you confirm this happens with the latest versions of FMOD? According to our revision docs that bug was fixed in 4.33.09

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