I have an event, which audio file is set as loop and when I play it back it’s shorn (round 1/3 of all the lenght is played back) – if the sound is oneshot there is no problem – all the lenght is played back … I’m using FMOD Designer v.4.30.02
Where I’m wrong?.. Any ideas are welcome …
- xaerial asked 5 years ago
It’s a bit hard to diagnose the problem from the information you have provided. When you say the audio file is set to loop are you using the SoundInstance properties for that? If so are you using "Loop and cutoff" or "Loop and play to end" ?
- Guest answered 5 years ago
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