I was wondering if this is possible to make in the designer. The basic set up is I have a mall with a set of elevators. The mall has some ambient crowd noise that I want muffled when the user activates the elevator. I have an elevator sound effect that includes the doors closing, traveling and opening back up. Is there something I can do in designer to make it so that when the elevator sound effect is called, the crowd noise becomes muffled about 2 seconds in and returns to normal about 2 seconds before the elevator noise ends? Or does that have to be done in the code by the programmer?
- rjkern asked 5 years ago
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