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Hi,

I’m trying to play a wave file on Smartphone emulator but when I do
FSOUND_Sample_Load or FSOUND_Stream_OpenFile I always get back NULL.
Any ideas?

Thanks,
Idan

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hmmm… I didn’t manage to use fmod on the emulator, maybe you could explain to me how to do so ?
For your problem, I had the same… on the real phone !
It appears that FMUSIC_LoadSong(“test.mod”) load the file “\test.mod” (int the root directory of the phone), you can try to put the FULL path to your sound (“\IPSM\Windows\Start Menu\dev\test.mod” in my case) I know it’s dirty, but it works, i’m looking for something cleaner to do !

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