0
0

Hi, I was wondering is there a feature in Fmod that checks the distance from one point to the so that when I pass this point it plaies this sound and then at the next point the next sound.

I’m sure that I can calculate the distance between the two points, but I posted here because I thought that fmod would have a quicker way to do such a thing.
Could I use FSOUND_Sample_SetMinMaxDistance, and is there another way? ?)

  • You must to post comments
0
0

Hi, I’m sorry for this post. I wanted to reply earlier but because I’m back in school I’ve been very busy. Well here’s my problem the above code is just swoosh over my head. I’ve been trying to understand it but it’s just not registering, so as a last resource I’ve come back to the forum for help.

  • You must to post comments
Showing 1 result
Your Answer

Please first to submit.