I’d like to get permission to distribute the two header files (fmod.h, fmod_errors.h) and the static mach-O library (libfmod.a, for Mac OS X) unmodified in an iDevGames entry. The entries in this contest are Mac games. They are free and the source is available. I’d like to have the source code distribution of my game compile right from the download, rather than having to ask the person to download fmod, put it in a special folder or add the search paths to the project etc… Is this possible?

Jeremy Bell
WolverineSoft Project Coordinator

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