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Hey. I’m evaluating FMOD. My device is an x86 running CE.NET
However, since my device will basically be a fully functional PC only running CE instead of Win2000 etc, I thought I’d try to get the Win32 version to work. I’m using eVC++4. Without much trouble, I can compile fine. When I link, I get:

error LNK2019: unresolved external symbol _FSOUND_Close referenced in function “int __cdecl FModMain(void)” (?FModMain@@YAHXZ)
similar error 47 more times…

Is there a reason why the Win32 lib won’t link??? I’ve got the lib file in my project settings. If I’m using CE, do I have to use the CE version. I hope not, because it doesn’t have some of the features that I need.
Thanks
Ken

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CE.NET is not CE. It is using diffrent libraries. Does FMOD runs on ce.net

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Hi:

Is there a CE.NET version of FMod? CE.NET is CE version 4.0. Is the fact that I’m using the CE 300 .DLL the reason my current app won’t execute?

Thanks,
/m

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