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I have a very strange problem:
I am using Visual C++ .Net and Windows XP Professinal.
When the name of the exe is “PonkOut.exe”, the program always crashes when fmod is initialized! Even when I rename the samples to “PonkOut.exe”, they crash alway.
What can I do? I do not want to change the name of my program…

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That was a very strange problem ggHope i won’t have such things on my computer

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How did it come that you renamed your executable to PonkOut.exe ?
Were you trying to figure out which executable name makes fmod crash ? 😉

PS: Try re-downloading the fmod.dll. if it’s really happening on all programs utilizing fmod, it can only be the dll.

/edit: oh yeah, and while you’re at it, post the md5 of it as well

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The name of my program is PonkOut and fmod did not work and after hours of testing I found the mistake in the filename 😀
I downloaded the dll from this site again and it still does not work!
The md5 of the dll is ce4b1604cead167361a6249a91328f3a

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Same value here, too.
I can’t imagine what would cause your problem other than a bug in your source.

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This is hardly a problem with FMOD.
Why would FMOD care what the name of your executable file is ?

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It cannot be a bug the source, because when I rename a sample to PonkOut.exe, it also crashes…

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Did you rename a sample to PonkOut.exe and run it? Did the sample run without any problems???
I also cannot understand it, but the problem exists…

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Then I’m curious as to what brett diagnoses when he comes back.
Providing that he takes you seriously :)

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I renamed the samples to PonkOut.exe and they didnt crash, so it is a problem on your side. It would be helpful to know what kind of crash you get to pin the problem down.

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It becomes even stranger:
When the name of my Direct3D-App is PonkOut.exe, it takes about 4 seconds to load the media.
With another filename it only takes 1 second!!!
The framerate is the same…
This really is NOT a joke, I also cannot believe it, but it is the truth!!!

fmod is not used then, so it does not crash.
The problem is not caused by fmod, fmod just makes the problem bigger…

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I get the following error(German Windows):
“Die Anweisung in “0x1002352a” verweist auf Speicher in “0x02157000”. Der Vorgang “read” konnte nicht auf dem Speicher durchgeführt werden.”
(This is the typical WinXP error)
It is [b:4m9pj5z2]very[/b:4m9pj5z2] strange, that it did not crash on your computer…

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You can download a video from my problem here:
[url:1ry17cnb]http://www.luysoft.de/ponkout.zip[/url:1ry17cnb]
You need DivX to play it.

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It is rather strange that it is crashing on yours…

Were you really able to trace the access violation down to fmod ?

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It is the same problem with fmod 3.61…

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Well, my program runs fine without fmod and many programs(all I tested) using fmod crash when their name ist PonkOut.exe…
That says a lot for fmod…

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I reinstalled my Windows and now there is no problem…

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And your application doesn’t crash when you call it something else than PonkOut.exe ?

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Oh well, that seems to have fixed it.

Was going to suggest that it was perhaps some virus or debugging software.

If you have some debugging software and you have told it to debug that executable, it would perhaps explain the crashing (debugging software might much up some timings or something) and also the load delay.

I’m no expert in Windoze development, so dunno how most debugging software works, but it seems like that might have been it?

Anyways, at least you’re going now!

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[quote="Adion":2scxb339]And your application doesn’t crash when you call it something else than PonkOut.exe ?[/quote:2scxb339]
Yes!
I also tried it on another PC and it worked there…
The problem must be the combination of my computer + fmod + PonkOut.exe

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