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I just upgraded my engine from 3.60 to 3.61, and converted some of my songs to oxm.
XM files and such play fine, but if i open an OXM it plays the first like quarter second of it and loops that forever and FMOD.dll hits the hard disk and crashes. (My app just freezes, with any timers still running, so I see my VU updating). This only happens in my GUI editor, the runtime engine seems to work fine.

Also: I’m using these oggmods in an entry for a competition, and the compo ends on monday night at 10PM EST so I hope you can resolve my issue quickly. :(

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[quote="brett":2yelqt9g]wait, did you say the oxm works fine if it -isnt- in your gui?[/quote:2yelqt9g]
Yes.

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That’s the problem; I use the same module to handle using fmod in both programs. I’ll see if I can put together a seperate example app that does it too.

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