I switched to the new release also, and the sound has gone also, when I switch the device off then on. I tried waiting a while, resetting and it still hasnt come back.
When I debugged the code, I get false returned from FSOUND_INIT( 22000,20, FSOUND_INIT_GLOBALFOCUS )
Subsequent calls to other fmod functions return -1, as the library has not initialised.
I am sure I am linking the new .lib and using the new dll….
Also, my customer is complaining about a short delay between my detecting an event, and the sound effect played in response to the event,
actually being played…..any ideas ( the code plays the effect as the event is detected ).
Any help you can offer will be really appreciated!
(Kind of under pressure 😮 , as I am trying to get a release of a commercial product out ).
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