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When I have 2 .dll’s and 2 .bas files for my VB project. all named uniquely and all.

When I am playing a song in the 2nd .dll (fmod2.dll) and load a file to the first .dll (fmod.dll) the sound cuts out for a second (not even a second.. like a 100th of a second or less but enough to notice) on the song playing but continues. If I do it the opposite way it doesn’t cut out. The code is excatly the same to load the 2 files to the seperate .dll’s other than what it needs to determine what .dll your using.

I don’t know how this could just happen to one and not the other.

any ideas?

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I am using for MP3 Player Split players with crossfading and dual sound card support.

Whats funny is that If i load it by using the button on the form it doesn’t affect it at all. but if I use my auto player function when it adds songs automatically then thats when it cuts out.

The direct sound buffer? Why does one side do it and the other not?

What can I do with this?

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I am using for MP3 Player Split players with crossfading and dual sound card support.

Whats funny is that If i load it by using the button on the form it doesn’t affect it at all. but if I use my auto player function when it adds songs automatically then thats when it cuts out.

The direct sound buffer? Why does one side do it and the other not?

What can I do with this?

  • You must to post comments
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0

I am using for MP3 Player Split players with crossfading and dual sound card support.

Whats funny is that If i load it by using the button on the form it doesn’t affect it at all. but if I use my auto player function when it adds songs automatically then thats when it cuts out.

The direct sound buffer? Why does one side do it and the other not?

What can I do with this?

  • You must to post comments
0
0

I am using for MP3 Player Split players with crossfading and dual sound card support.

Whats funny is that If i load it by using the button on the form it doesn’t affect it at all. but if I use my auto player function when it adds songs automatically then thats when it cuts out.

The direct sound buffer? Why does one side do it and the other not?

What can I do with this?

  • You must to post comments
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Sorry about all the replies on here I was getting errors when I was posting and didn’t know if they were going on the thread.

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[quote="brett":3p8va3nh]test.. i think madhatmakers post was causing a forum error so i deleted it[/quote:3p8va3nh]

oh, what have i done?
i just posted as usual. sry i have done something wrong 😥

😕

greetz
Mad

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