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Hi!

Can I use DirectX or “WinAmp” DSP audio plugings with FMod. If that’s possible how do I do it in VisualBasic?

DirectX plugs:
http://www.db-audioware.com/dbm.htm

WinAmp plugs:
http://www.octiv.com/index.asp?content=winamp
http://classic.winamp.com/plugins/detai … ntId=81361

Thanks!

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Thanks! It work 100% now 8)

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The bug is fixed (the archive was updated).

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I think that’s not a problem of KarLKoX dll or something like that.
It’s normal, because when you stop a stream or a module the signal became flat (all zeros). Using floating point multiplication and division with flat signals generates a lot of interrupts (or something like that, I read this on a document sometime ago) and so CPU usage increases a lot.
To avoid this you should not call the DSP procedure when the player is stopped or paused.

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Never Mind I found the SDK, umm what parms are they looking for I’am assuming that :

short int *samples -> pointer to the dsp buffer?
int numsamples ->lenght of the dsp buffer?
int bps -> erm bits per second?
int nch -> Number of channels?
int srate -> Sample rate at which we inited fmod with?

Can ya shed some light please?

++Cire.

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It can even be much smaller, just give you a hint:

http://home.zonnet.nl/hebels13/bass_wa_src.zip

Hope you like it ๐Ÿ˜€

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Hey bud thanks, it works great now, cept it sounds like crap when listening to mod’s xm’s, it’s ect..

Any suggestions?

++Cire.

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Thanks, works perfect this time ๐Ÿ˜€

PS: Am I allowed to use your dll in my own mp3 player?

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Karl do want to share the source code for the “winamp.dll” ?

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don’t worried, i ll post the dll source code, i don’t have much free time these days, i ll clean up the code and add the link here :)

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This technique is already used, it saves me only 4 kb :(

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Sorry (again), this was also fixed in the new archive :)

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no pb ๐Ÿ˜€

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I’am just looking for the parms that Winamp expects to be passed to it via the modify function, can you help?

++Cire.

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I don’t use VB bud, my program is in C++, sorry about that, thought u knew.

++Cire.

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Can you do a ZIP file?

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[b:3rh1xml6]KarLKoX[/b:3rh1xml6], your great DLL for using WinAmp plugins don’t work with Fmod 3.7. I think it’s the “stdcall” that is the problem. I would be happy if yopu can make a new DLL for 3.7.0

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[quote:1syttibh]
short int *samples -> pointer to the dsp buffer?
int numsamples ->lenght of the dsp buffer?
int bps -> erm bits per second?
int nch -> Number of channels?
int srate -> Sample rate at which we inited fmod with?
[/quote:1syttibh]

Yes, that’s it :roll:

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http://starnetasso.free.fr/Upload/VisWinampTest.rar

The vb sample was quickly done for you, so expect some bugs :)

Note : enhancer works like a charm :)

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uh ? what do u mean ?? the vb example was not modified/updated, only the dll (??)

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