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I am having trouble with FSOUND_PlayEx and FSOUND_Play functions with Visual C++ 6. They are often returning a -1, though they do work sometimes. I followed teh samples/3d example exactly in constructing a sound effect class to play wav files.

Does anyone know what might cause the failure of the play functions?

I loaded the wav files identically to the example in the 3d folder.

Any help is appreciated

Tim

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Thank you! it seems the problem was related to the 3d call.
Thanks a lot

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