I still try to use FSOUND_DSP_MixBuffers() for my own buffer-routine
for a sequencer-like application.
But the problem is, I need to know, how many bytes or samples were really used in the mix-process.
Because when I use a different frequency than 44100Hz, I don’t know
how many samples I must increase my offset of the source-sample-buffer.

Is there any enhancement for FSOUND_DSP_MixBuffers() planned
in future releases or do I need other resample-functions
(but where to get someone?) ?

Robin Siegemund.

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