I’m currently having some problems with the FSOUND_FX_Enable() which I couldn’t solve.

I’m trying to activate the FX Api for the system channel. I used exactly the code given in the Tutorial in the Help file, but FMOD crashes at the FSOUND_FX_Enable() call. It tries to read at memory position 0x00000000 (NULL pointer?).
Same happens with the dsp sample, so it isen’t a problem with my code.

I’m using FMOD 3.62 with VC++ on Windows XP.
The sound card is a Creative Soundblaster Live!.

Did anyone else had this problem? Hope somebody can help me.


  • You must to post comments
Showing 0 results
Your Answer

Please first to submit.