0
0

How do the record API’s accually work? What does it record?
Does it record Wave data? Can it save files to the hard disk?

I would be greatful if someone could help me

Thanks

  • You must to post comments
0
0

It record the input as a Sample then you can do what you want with it : write the data to a file (mp3/ogg or whatever u want), speech recognition, vocal support beetween players in a game …

  • You must to post comments
0
0

How do you write data to the hard drive?

  • You must to post comments
0
0

You must use the SampleLock/Unlock or SampleUpload function, i ve a very basic encoder doing this :

http://starnetasso.free.fr/Upload/Encoder.zip

  • You must to post comments
0
0

Is is possible to ‘listen’ to a sound input, be it line in or microphone selected in the system mixer, and then use Fmod to apply effects to it? I assume it would have to be assigned a channel first. That would be superb!

  • You must to post comments
0
0

There is a record sample doing this (included in the fmod zip archive)

  • You must to post comments
0
0

I found the example… crying shame its in C++!!! I’m a VB man… is it as complex as it looks? Seems to be buffer stuff.

  • You must to post comments
0
0

It is a C (not C++) example, VB is not a good choice for DSP programming 😉

  • You must to post comments
0
0

Shows what I know. Well, its a bit late to start worrying about what language i’m using mate, I’ve only got a couple of weeks max to get this project finished! Do you reckon its possible in VB, it must be but its bound to consist of at least a billion lines of code.

  • You must to post comments
0
0

you can use the DspFx sample (in the vb dir) and apply the Reverb effect when recording.

  • You must to post comments
0
0

Cheers, I tried it, but I think making it work for me isn’t giong to happen in time. Thanks anyway.

  • You must to post comments
Showing 10 results
Your Answer

Please first to submit.