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I am opening a multisound FSB file as a stream by calling FSOUND_Stream_OpenFile(), and this works except when I set the mode to FSOUND_HW3D, in which case I get NULL back. I’m using fmod 3.62.

Is this a problem that can be fixed? I hope??? Or do all my streaming 3D sounds need to be separate files?

Thanks,
Kristine

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I actually do set the mode to FSOUND_HW3D | FSOUND_FORCEMONO, in case the sound is stereo. This same sound file plays correctly when I load it as an individual file, but if I build it into an FSB file, it will not play if I use the FSOUND_HW3D flag.

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