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What is the best (as in syncronized) way to simultaneously play 2 samples? I’m calling consecutively FSOUND_PlaySound, but sometimes they don’t synchronize…

Do I have to mix them and then play the mixed buffer?

The main issue here: is FSOUND_PlaySound only exits after playing the sample or is it immediate?

Try thinking of drum machine software 😉

Thanks in advance

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I’m not experienced with dps units, could you please post a samll yeat understandable example?

Thanks again

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