What is the best (as in syncronized) way to simultaneously play 2 samples? I’m calling consecutively FSOUND_PlaySound, but sometimes they don’t synchronize…
Do I have to mix them and then play the mixed buffer?
The main issue here: is FSOUND_PlaySound only exits after playing the sample or is it immediate?
Try thinking of drum machine software 😉
Thanks in advance
- Rui Lopes asked 15 years ago
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