Ok I want to do a simple spectrum analyser on the smartphone whilst playing an mp3.
the code i am using so far is basically this:
FSOUND_STREAM *Track = NULL;
FSOUND_Init(22050, 1, FSOUND_INIT_GLOBALFOCUS);
Track = FSOUND_Stream_OpenFile(“\Storage Card\Song.mp3”,FSOUND_2D,0);
SpectrumBuffer = FSOUND_DSP_GetSpectrum( );
and then get the values.
Can someone confirm if this is the correct way to do this?
When I activate the dsp my phone goes to a crawl and cannot operate.
Is there any where I can change the rate that it takes the samples to get this to run without so much cpu overhead?
Thanx in advance for any help.
- Anonymous asked 13 years ago
Do you know which example uses this so I can have a look at it.
Basically all I am after is a piece of code that will give me say 20 values that i can use to draw a simple bar chart analyser. Once I have done this then all the other visualisations can be built from this.
Any chance of some sample code?
Also one question, what do you think I should have the buffer set as for the smartphone playing mp3 files. At the moment it is set at 2000ms, but I still find that it skips a few times in the song, Any way around this??
Thanx in advance..
Soryy about this but i have looked at the fmodcesample that i have got and i can’t see any grpahical stuff apart from the drawing of the menus. Could you possibly post the bit of code that draws the waveform?
Thanx in advance.
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