I’m having a real hard time getting FMOD (3.63) to work with my Cocoa app. I’ve included the fmod.h file where necessary but I’m getting link errors (tons of undefined symbol errors) on compile. I’m used to dealing with frameworks, not libraries, so frankly I donno what I’m supposed to do with ’em. I’m using Project builder version 2.0 and runnin OS X 10.2.7. If someone could send me an example of FMOD in a Cocoa application or explain what I need to do to get it working with Cocoa I’d be really appreciative.
- Holmes asked 13 years ago
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