I’m planning to integrate fmod to a game, so I’m testing it right now. I have the following problems:
1, On SH3 it plays s3m files badly. Solution: FSOUND_SetBufferSize (200);
(before fsound_init.) You might want to add it to the sample code (at least for sh3 build. the buffer is too small for the slow processor, even though it eat only 10% of CPU)
2, It does not play MP3 files, just displays ‘Unknown file format’. Why? I’ve tried with many different MP3 musics.
- Anonymous asked 15 years ago
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