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Ok, I’m pretty new to c++ and I’ve been messing with FMOD for awhile.

Let me just explain what I want to accomplish if it’s possible. I created a very simple game, a maze. I’m just using some ascii stuff. Around the maze are treasures, and I was wondering how I would add sound everytime the player goes over the “treasure.”

I can play a song fine, for background music. But I can’t figure out the little “special effect.”

I’m probably missing something pretty easy somewhere too. It’s always the little things, eh? Lol. :(

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