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How do I stop a specific channel with FSOUND_Stream_Play? or is it not
possible. When I call FSOUND_StopSound (Channel) it stops them all
or doesn’t stop any.

For example:

Channel1 = FSOUND_Stream_Play (1,Stream1)
Channel2 = FSOUND_Stream_Play (2,Stream1)

FSOUND_StopSound 1

They all stop. One time I was messing around and got the second one to
stop. But I can’t get the 1st one to stop.

Any suggesstions?

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Channel1 = FSOUND_Stream_Play (1,Stream1)
FSOUND_StopSound(channel1)

If you have trouble with FSOUND_StopSound (wich is not normal), try with FSOUND_Stream_Stop.

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Yes I have tried that as well. I have had problems in the past with this
api and it seems to be the only one I have trouble with. 😕

Anyway thanks.

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Well, I decided to use FSOUND_SetPaused instead. It works the same.
Then I just say lngChannel = lngChannel2 and all is well. I just hand over
the handle. :)

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Crossfading. The method works quite well. I didn’t want to have to
manage 2 channels all the time so I just wanted to use one.

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