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Hi!

I’m programming a little game and I have one file for the complete game data (maps, graphics, …)

But I don’t know how to add sounds. Well I could extract them before playing them. But is it possible to load a song/sample/stream which is in another file?

something like this:
[code:1jbeifzj]FILE *ff = fopen("gamefiles.dat", "rb");
fseek(ff, 1000, SEEK_SET);
FSOUND_LoadSongFromStream(ff);
fclose(ff);[/code:1jbeifzj]

Well, that code wouldn’t work, but is there a function to do something like that?

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thanx ^^

I guess FSOUND_File_SetCallbacks is hard when I’m using more than one file playing at the same time (sound effecs)

I’ll wait for the new version.

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