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I updated my component to use FSOUND_Stream_Open(filename, flags, 0, 0);
instead of using FSOUND_Stream_OpenFile(filename, flags, 0);

The new fmoddyn.h gave errors in handling __stdcall so i’ve changed the define part to the old 3.63 one.

Ok it compiles but then when i run my application and want to play file
CRASH !!!!!

I use a timer to get VU levels and time and not the NONBLOCKING at opening.
Or are files opened always with NON-BLOCKING now ?

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Found problem 😆

instead of using:
void* dsp_callback(void originalbuffer, void *newbuffer, int length, int param)
i need to use:
void
__stdcall dsp_callback(void *originalbuffer, void *newbuffer, int length, int param)
Somehow __stdcall is needed now

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