Hmm, no that’s not the problem.
What i’m doing:
I’m opening a window, creating a d3d8device,
loading a module, and playing it while i currently just clear the screen every frame.
The sound seems to be somehow stuttering, so i thought there is a performance problem and added a Delay in my mainloop but it didn’t help at all. I thought that the cause could be a too small buffer but this shouldn’t be the problem as i seem to have the correct version.
Thanx for ur help
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