I want to play my explosion sound whenever a bomb explodes. However two sounds may be playing at the same time if two bombs explode at the same time.

How can I do this with streams? It would seem that I have to load two different streams with the same sound in order to do this. Is the memory at least shared, or is it wasted (duplicated)? How do I do this kind of thing properly using streams? (I’m currently loading from a file. Perhaps I should load from memory?)

Thanks very much!


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