I want to start putting all of my samples into a FSB.

I was looking through the docs and there doesn’t appear to be a way for one to specify that the FSOUND_SAMPLE extracted via FMUSIC_GetSample should have the mode FSOUND_HW3D.

I wanted to verify this before I start dealing with integration and toolchain issues.

On a related note, am I mistaken in thinking I should worry about HW3D? Should I just let FMOD do software 3D? Caveat: I am focused on a console title.


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