I think ya know what I’m a-wonderin! You know, I would even be happy if you just supported compressed WAV files! Either DVI/IMA ADPCM or Microsoft ADPCM would be great. Of course, MP2/3 would rock.
BTW, I got FMODCE working just fine and it sounds great on my IPAQ 3670 and HP Jornada 568.
I can’t even get FMOD to play MP3s by opening the file, much less loading them into memory and playing them from there.
Here’s my function call. It returns NULL.
char *songname = “\song.mp3”;
FSOUND_STREAM *music = FSOUND_Stream_OpenFile( songname, FSOUND_LOOP_NORMAL, 0 );
The mp3 exists in the root directory and is recorded at 96kbps.
Do you have any idea how I can get MP3s to work?
Well, i’m trying to get MP3s working and it’s not working. Sound volume is set correctly on the channel. I’m calling Stream_OpenFile, followed by Stream_PlayEx:
- song1.snd_music is an MP3 in memory.
song1.smp_music = FSOUND_Stream_OpenFile( song1.snd_music, FSOUND_LOOP_NORMAL | FSOUND_LOADMEMORY, song1.length );
song1.channel = FSOUND_Stream_PlayEx( FSOUND_FREE, song1.smp_music, NULL, true );
FSOUND_SetVolume( song1.channel, Volume_Music );
Can you see anything wrong?
Please login first to submit.