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Does FSOUND_Stream_Stop free up the channel a stream is using, or does FSOUND_StopSound have to be called as well to free up the channel after stopping a stream? The docs didn’t seem to say (and a quick forum search yielded nothing).

Thanks :)

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FSOUND_Stream_Stop does call FSOUND_StopSound internally so you don’t have to call it yourself.

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Awesome. Thanks!

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