Is there a known bug in the playback of .it modules? I have a piece of mod music that plays fine in ModPlug or other players, but if played through FMOD the instrument settings seem to be lost – there are some samples that are designed to fade away over time (while looping) but they don’t fade in FMOD, yet do in other players.
Is this a known problem?
- damocles asked 13 years ago
Scratch that – the dll works [i:q75bblod]almost[/i:q75bblod] perfectly. Since switching to the new dll the FMOD system is hanging when I attempt to stop the music from playing. I simply use the function:
and as soon as the program reaches this point it hangs. It seems like some form of infinite loop error.
Here it is:
It’s not my piece, but the original author has posted it on public download boards, so should be safe to post it here:
After a couple of patterns in FMOD the sound becomes horrible and squeaky because some of the high pitched instruments haven’t faded like they do when played in modPlug.
Please login first to submit.