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Is there a way to set the maximum loop count for static samples? It’s possible for streams but I haven’t found anything for static samples in the docu or the header files. :)

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Ok, I see. But when implementing this on my side I would either need to know when the sample has finished playing (i.e. some sort of callback) or how many times it has looped since the last “check”. Is there a way to do this?

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