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Hi.

I’m loading data using FSOUND_Stream_OpenFile with FSOUND_LOAD_MEMORY flag (with pointer and length). I read data from my data file (packed). (note: I’m using Delphi).
And now:
when I can dispose memory (data passed to this function) ?
Immedialely after call or when FSOUND_EndCallback occurs (and in EndCallback or after EndCallback) ?
OR – FMOD is freeing this memory?

(And how is it with FMUSIC)

Thanks for answer.

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