I look at the FSOUND_NORMAL bits and they are
FSOUND_16bits | FSOUND_SIGNED | FSOUND_MONO
There is also an FSOUND_FORCEMONO.
If I use FSOUND_Sample_Load(…FSOUND_NORMAL…) on a stereo sample, does that force the sound to be mono? If so what is the FSOUND_FORCEMONO for?
If I use FSOUND_STEREO, will that put the mono sample in stereo?
If I should be matching the sample with the output (mono/stereo) how can I find out whether the sample is mono/stereo prior to loading the sample?
Any help would be appreciated.
- notverynice asked 12 years ago
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