One question about these license things:
I have a game in development, and I plan to use FMOD for sound & music. The game will be licensed under an Open Source license, either under the zlib/libpng license or under the MIT license (I haven’t decided yet ) That is, the game will be free.
These licenses are rather allowing in terms of what you can do with the content licensed under them. For example, they both allow commercial distribution, etc. So, my question is: does the FMOD free license interfere with either of these licenses?
If I have understood correctly, there shouldn’t be any problem. Should anybody modify my game’s open source code and create, say, a shareware game out of it, it wouldn’t be me paying for the FMOD shareware license, but the person doing the shareware would. Right? So on that basis it should be ok for me to use FMOD in my free open source game.
Could anyone (Brett?, other open source developers?) confirm this.
You can check out the zlib/libpng and MIT licenses from these pages:
[url=http://www.opensource.org/licenses/zlib-license.php:cx1fwk96]zlib/libpng[/url:cx1fwk96] – license
[url=http://www.opensource.org/licenses/mit-license.php:cx1fwk96]MIT[/url:cx1fwk96] – license
- haltsi asked 14 years ago
If your game is free, and if the other licenses allow for comercial distribution
then it doesn’t matter. cuase, you are not selling your software. if you where
going to sell it, you would need to buy a license for FMOD. Just becuase
one part of your app CAN be sold doesn’t make you app commercial.
As for some one else modifying your code, then it would be their responsibility
to get license to use FMOD in shareware
I had a question about the FMOD license a long time ago. I was creating
a shareware program for $10 and i wanted to use FMOD. The $10 was only
for keeping up the web site and stuff like that, Brett told me that as long
as i was not using it to profit. then i could use FMOd for free.
i hope this answers your question
- nci answered 14 years ago
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