Hi, Is there a limit on the number the streamChannel will use?
Basically, I am playing from a playlist and after each song has finished am using:
streamHandle = 0
streamChannel = 0
before playing the next song in the list.
I then use the following for the next song in the list:
streamHandle = FSOUND_Stream_Open(frmPlaylist.lstLong.List(PLIndex), FSOUND_NORMAL + FSOUND_MPEGACCURATE, 0, 0)
streamChannel = FSOUND_Stream_Play(FSOUND_FREE, streamHandle)
I have noticed that the streamChannel initially starts at 4096 but each time it loads a new song it increases by 1, i.e becomes 4097 etc.
- Is this a problem?
- Will I run out of streamchannels?
- Will it eventually loop itself back to 4096?
- Should I be using a different method?
- tbe asked 12 years ago
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