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Has anyone made a stub header to load fmod.dll dynamically (without linking to fmod.lib)? This shouldn’t be too hard to make and might be a good addition to your source Brett. The DLL loading could even be stashed inside the FMODInit stub call so it would be totally transparent to the API.

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lol duh, i searched on the forums and didn’t find anything, now i see why…

😳

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