Hello,
I have set up FMod in my project in Unity 5.3.5f1 and when I stand still and shoot the audio works perfectly but when I move around the audio position does not update. I have the audio position set to the controller but it for some reason seems to only work in the very center of the play area, which sounds a bit ridiculous when your crouched firing at things.
Has anyone else had this issue and/or is there a way to fix it easily?
Thank you.