Just looking to automate a useful parameter like I used to in designer…
Are you talking about spawn intensity effect?
I believe so… I used to automate how frequent a sound would trigger. Example: Based on tire friction, the higher the number, the more dirt/rocks will spawn. I was able to manually draw it. Hmm Am I missing something here?
Should I be trying to automate spawn intensity instead of interval between sounds?
My goal was to have the frequency of the spawns to go up as the parameter goes up.
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