I m just starting a new side project on mac os and want to use fmod

I m coding with XCode 7 and as a start point I use a objective C / Cocoa openGL sample.

I added libfmodL.dylib to the linked library and configured the header search path but for some reason the project failed to link

ld: library not found for -lfmodL
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Do you guys knows what I m missing here ? or a good tutorial/sample xcode project for mac /xcode ?

Sorry for the noob question but I m new to mac programming so the issue is probally the way to link the libfmod.dylib.

Thanks in advance

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Best Answer

Check out the examples that ship with our Programmers API package. They show how to link the FMOD libs properly.

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