Hello
While we building game from Unity editor-level there is no problem with sounds, but while we do this from command line level then sound events are not created.
I compared the log file built-in Unity with the built-in command line and in CL log file there are no [LOG] SoundI::release for events.
It’s a bug or there must be something set in FMODStudioSettings to build game from CL level (or somwhere else)?
Regards,
Crane