Hi!
I am porting a codebase that uses the old Event Designer to the new FMOD Studio.
The legacy code uses the function getPropertyByIndex with FMOD_EVENTPROPERTY_MAX_PLAYBACKS to get back the maximum number of instances of an event.
What is the equivalent functionality of the new API? I checked that the property “Max Instances” still exists in the Studio and seems that that value has been correctly imported from the old project, but I haven’t seen any way to access to it.
Thanks.