I am developing a cross-platform VR experience for PS4 and Windows (Vive) in which I am using FMOD low level in UE4. I have modified the code of the recording example and added functions to get metering. On Vive I can hear the microphone input playback but on PS4 that doesn’t seem to be happening anymore. I am getting metering data from both platforms though so I am not sure why PS4 won’t play back the audio.
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