Unity integration error

Hi,

I’ve been working with FMod on this project for a while now and it’s been fine - until today.
I’m getting this error:

type is not a supported string value
UnityEditor.SerializedProperty:get_stringValue()
FMODUnity.EventRefDrawer:OnGUI(Rect, SerializedProperty, GUIContent) (at Assets/Plugins/Editor/FMOD/EventRefDrawer.cs:92)
UnityEditor.DockArea:OnGUI()

I have tried reimporting the integration package but it didn’t do anything - any ideas? It’s very frustrating!

Can you try deleting the Assets/Plugins/Editor folder before re-importing the integration.

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