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Since switching to Unreal Fmod plugin version 1.10.3 I am no longer able to build my project. I get an error saying: …FMODAsset.h(6): fatal error C1083: Cannot open include file: ‘FMODStudioPrivatePCH.h’: No such file or directory. I am on 4.18.3 version built from source but not modified.

Earlier versions build fine, so it seems like a file is missing here.

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This appears to be an issue when using the plugin in the engine directory rather than the project.

This will be in the next release, but for now I have added the fix to our github repository:
https://github.com/fmod/ue4integration

  • Davor

    Thanx! I’ll try your fix, but my plugin is in the project, not the engine.

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