I’ve seen mentions of a C# wrapper for FMOD, but I can’t find it anywhere! The best reference to it I can find is this other question but they say it’ll be out with the “FMOD Studio API … upcoming 1.3 release” and as far as I can see the latest version of studio is Version 1.05.09.
I’ve installed the latest FMOD studio and studio API (windows) and had a pretty thorough search through both without managing to find anything that seems to be relevant
Where can I find the C# API for FMOD? or if it no longer exists, what is the best way to use FMOD from a game written in C#?
- You must login to post comments